More information on chapter 1 and chapter 2.
From the last chapter – or simply from its summary, you can have the feeling IGA is the next big thing. Well, hold that thought a second. Have you ever wondered what it took to make a successful IGA campaign? Which types of games are well suited to IGA and which are not? On top of that, did you ever ask a gamer what if thought about having his favorite covered with ads?
Rather than trying to sum up the whole chapter, you will have to make do with a few advice :)
Advertising in games is very tricky and, in a nutshell, I see two – no wait! three – viable options.
